The Solana Issue

Before the crowded streets, the flying coins and the frog with a questionable business plan, there was an engineer with one nagging question: what if a whole network could share a clock?
How to read this book
- Turn the pages with the corners, the arrow keys or Next.
- Explore & play to tap things that glow or take the guided tour.
- Behind the story shows what’s made up, what’s real, and where it comes from.
Contents
- 01Toly and the Clock That Wouldn’t QuitIn which an engineer can’t sleep and a pocket clock won’t stopp. 03
- 02The Town That Couldn’t Agree on TuesdayIn which three clock towers disagree and a pigeon takes it personallyp. 09
- 03A Trail of Tiny TicksIn which a clock leaves footprints that nobody can fakep. 15
- 04The Validators’ Midnight MeetingIn which an owl turns up early, everybody votes and the clock keeps timep. 21
- 05The Workshop with Many WorkbenchesIn which jobs run side by side until two of them want the same jarp. 27
- 06The Wallet with a Secret PocketIn which an address gets shared, a key doesn’t, and a fox asks very politelyp. 33
- 07Market Day Gets WeirdIn which there are tokens, paintings, a fee booth and a frog with a planp. 39
- 08The Day the Town StoppedIn which the clocks freeze, nobody panics (much) and the town learns somethingp. 45
- 09Many Builders, One Strange CityIn which nobody builds the city alonep. 51
- 10The Pages Nobody Has Written YetIn which the book runs out of pages on purposep. 57
Find Sola. The hooded page-keeper from our logo hides in every chapter’s opening picture. Found 0 of 10.
Set in Fredoka, Literata and Jost. Drawn in ink, watercolour and a suspicious amount of purple. An independent fan project, not affiliated with Anatoly Yakovenko, Solana Labs, Anza or the Solana Foundation.
